Option "searchpath" "shader" ["&:.:../../lib/prman:../../shaders/plain"]
Format 640 480 1
Hider "hidden" "jitter" [0]
FrameBegin 0
Display "prepare.tif" "tiff" "rgba"
Declare "_P" "varying point"
Declare "_N" "varying normal"
Declare "_Cambient" "varying color"
Declare "_Cdiffuse" "varying color"
Declare "_Cspecular" "varying color"
Declare "_roughness" "varying float"
Display "+position.tif" "tiff" "_P"
Display "+normal.tif" "tiff" "_N"
Display "+ambient.tif" "tiff" "_Cambient" "quantize" [0 255 0 255]
Display "+diffuse.tif" "tiff" "_Cdiffuse" "quantize" [0 255 0 255]
Display "+specular.tif" "tiff" "_Cspecular" "quantize" [0 255 0 255]
Display "+roughness.tif" "tiff" "_roughness" "quantize" [0 255 0 255]
Display "+position_8bit.tif" "tiff" "_P" "quantize" [128 255 0 255]
Display "+normal_8bit.tif" "tiff" "_N" "quantize" [128 255 0 255]
ReadArchive "../lib/view.rib"
WorldBegin
ReadArchive "../lib/lights.rib"
Attribute "visibility" "string transmission" ["opaque"]
Attribute "visibility" "int trace" [1]
Attribute "trace" "displacements" 1
ReadArchive "../lib/scene.rib"
WorldEnd
FrameEnd